So if you're not nervous and your nerves are pressure proof, good for you, but you'll still have to deal with people who are basically walking nitroglycerin. And I litteraly saw my comp sup so angry he was punching every inanimate object near him. Last year I was on a very excruciating project, which was running everyone mad. It's not a lot of pressure, it's an AWFUL lot of pressure.Īnd if you think "Oh that's fine, I can handle pressure", remember something: you'll be surrounded by artists, managers, leads and supes who will be in the same boat as you. Not only, you'll be the one in the production line to fix every shit left behind (And I'm not only talking about lighting problems, I had several times to fix ANIMATION -including facial animation- through spline warps) but you can be sure that 80% of the kickbacks asked by the client will be on you. Well if you do like compositing, that's a good thing to practice what you like.įor the rest, I do agree with Memn0n, being the last in line is the worst.Not sure, they will be looking for a Groom TD very oftenly though. Even in Switzerland, a studio might need there a comp dude. It's probably the VFX position you can be sure to find anywhere. Every studio needs a compositor, big or small.You need to be curious, willing to learn A LOT and be able to open yourself to criticism.įrom my perspective, the only two perks of being a compositor: You might not handle the eventual stress load if it's just a job to pay the bills. This can be a bad thing, but this can also make your work much more interesting and rewarding when you're finally done.Ĭompared to the other department, compers are usually paid a bit more I would say.įinally, I think compositing is a work that does require a lot of passion. You're the last in line, so get ready to have lot of pressure on your shoulder the closer you get to the deadline. You may find yourself somewhere where 40h/week is more than enough to get through the amount of work, or you may be somewhere where 80hours might not be enough to finish on time. You may find a job in a small studio who's going to be happy to keep you forever, or you may have to change studio every 3month after finishing your projects.
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